Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | H | 307 | H | |||||||
Flag | Specific Script Crush Counter | Don't Kill White Damage 0x80 | ||||||||
Damage | 80 | 96 | 20 | |||||||
Stun | 120 | 144 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 25 | 30 | 13 | |||||||
VGauge | 50 | 120 | 25 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | 20 | 10 | |||||||
HitFreezeDefender | 10 | 20 | 10 | |||||||
MainRecoveryDuration | 18 | 35 | 20 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.0 | 0.5 | 0.2 | |||||||
FallSpeed | 0.6 | 0.8 | 0.5 | |||||||
JuggleStart | 1 | 0 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | ['0x4', '0x10'] | ['0x2', '0x8'] | |||||||
Index18_HI | ['0x4'] | None |