| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | M | H | M | H | M | |||||
| Flag | 0x80 | |||||||||
| Damage | 15 | 18 | 4 | |||||||
| Stun | 20 | 24 | None | |||||||
| EXAttacker | 7 | 9 | 4 | |||||||
| EXDefender | 4 | 5 | 2 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 4 | |||||||||
| HitFreezeDefender | 4 | |||||||||
| MainRecoveryDuration | 20 | 10 | 22 | 14 | 19 | |||||
| KnockdownDuration | 20 | 22 | 0 | |||||||
| KnockBack | 0.1 | 1.2 | 0.1 | 1.4 | 0.5 | |||||
| FallSpeed | 0.05 | 0.2 | 0.05 | 0.2 | 0.05 | |||||
| JuggleStart | 1 | 2 | 1 | 2 | 1 | |||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x4'] | |||||||||
| Index18_HI | ['0x4'] | None | ||||||||