Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script 0x4 | Specific Script 0x80 | ||||||||
Damage | 130 | 156 | 33 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 48 | 58 | 24 | |||||||
VGauge | 80 | 96 | 40 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 9 | None | ||||||||
HitFreezeDefender | 9 | None | ||||||||
MainRecoveryDuration | 40 | 0 | ||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 4.0 | 0.0 | ||||||||
FallSpeed | 5.0 | 0.0 | ||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | None | ||||||||
Index18_HI | ['0x1', '0x8'] | None |