| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | OTG | No Effect | ||||||||
| Script | 331 | None | ||||||||
| Flag | Specific Script Hard Knockdown No Back Recovery | Specific Script Hard Knockdown 0x80 | ||||||||
| Damage | 30 | 36 | 8 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 15 | 18 | 8 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | None | |||||||||
| MainRecoveryDuration | 50 | 0 | ||||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.0 | |||||||||
| FallSpeed | 0.0 | |||||||||
| JuggleStart | 0 | |||||||||
| DamageScalingGroup | None | |||||||||