Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | OTG | No Effect | ||||||||
Script | 331 | None | ||||||||
Flag | Specific Script Hard Knockdown No Back Recovery | Specific Script Hard Knockdown 0x80 | ||||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 15 | 18 | 8 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | None | |||||||||
MainRecoveryDuration | 50 | 0 | ||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None |