| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Guard | ||||||||
| Script | 146 | 96 | ||||||||
| Flag | Specific Script | Specific Script 0x80 | ||||||||
| Damage | None | |||||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | 7 | ||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 4 | 6 | |||||||
| HitFreezeDefender | None | 4 | 6 | |||||||
| MainRecoveryDuration | 40 | 42 | 30 | |||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.0 | 0.5 | 0.2 | |||||||
| FallSpeed | 0.0 | 0.5 | ||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x4'] | ['0x2', '0x4'] | |||||||
| Index18_HI | ['0x8'] | None | ||||||||