X

Y

#906 - CS_C_VT_C

Hide Unknowns
Total Frames
68
Without Interruption
53
Flags
['Starts Crouched', 'Ends Crouched']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Crouch, Counter Hit, 0x100
Counter Hit, 0x2000
Crouch, 0x100
Hurtboxes
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜
Group: 0Low🤜, ★
Group: 0Low🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
AutoCancels
Condition: On Input HoldActivateStates: ['A']
Commands
Spawn ProjectileScript: #1 - CHARGE_SHOT_C_VTXShift: 1.15YShift: 0.25
  • Cancel 33:

    CA