Crouch, Counter Hit, 0x100
Counter Hit, 0x2000
Crouch, 0x100
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Crouch🤜
Group: 0Low🤜, ★
Group: 0Low🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
Condition: On Input HoldActivateStates: ['A']