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#900 - CS_S

Hide Unknowns
Total Frames
95
Without Interruption
50
Recovery Starts At
25

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit, 0x2000
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 100Group: 0StandardJugInc: 0JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 101Group: 1StandardJugInc: 0JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 102Group: 2StandardJugInc: 1JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 70Buffer on Hit, Buffer on Block
CancelList: 70Execute
CancelList: 77Buffer on Hit, Buffer on Block
CancelList: 77Execute
AutoCancels
Condition: On Input HoldActivateStates: ['A']
Condition: On HitScript: #898 - CS_S_HITScriptTime: 26
Condition: On BlockScript: #899 - CS_S_GUARDScriptTime: 26