| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | OTG | Hit | OTG | Hit | Guard | ||||
| Script | M | H | M | H | M | H | ||||
| Flag | Don't Kill White Damage 0x80 | |||||||||
| Damage | 70 | 40 | 70 | 84 | 48 | 84 | 18 | |||
| Stun | 150 | 100 | 150 | 180 | 120 | 180 | None | |||
| EXAttacker | 50 | 30 | 50 | 60 | 36 | 60 | 25 | |||
| EXDefender | 30 | 18 | 30 | 36 | 22 | 36 | 15 | |||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | 10 | 15 | 10 | 15 | |||||
| HitFreezeDefender | 15 | 10 | 15 | 10 | 15 | |||||
| MainRecoveryDuration | 21 | 10 | 22 | 23 | 10 | 22 | 21 | |||
| KnockdownDuration | 20 | 10 | 20 | 10 | 20 | |||||
| KnockBack | 0.05 | 0.1 | 0.4 | 0.05 | 0.1 | 0.4 | 0.08 | |||
| FallSpeed | 0.5 | 0.4 | 0.5 | 0.4 | 0.5 | |||||
| JuggleStart | 1 | 99 | 1 | 99 | 1 | |||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x2', '0x8'] | ['0x1', '0x2', '0x4', '0x8'] | ['0x2', '0x8'] | ['0x1', '0x2', '0x4', '0x8'] | |||||