Counter Hit
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown11: ['0x20']Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 85Flag: ['0x8']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 86Flag: ['0x8', 'Ignore?']Group: 2Standard★JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Standing', 'Crouched', 'Cross-Up']Effect: 87Flag: ['0x8']Group: 1Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']InactiveOnStates: ['B'] Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
CancelList: 77Buffer on Hit, Buffer on Block
CancelList: 77Execute
CancelList: 123Buffer Always
CancelList: 123Execute
CancelList: 124Buffer Always
CancelList: 124Execute
CancelList: 123Buffer Always
CancelList: 123Execute
Condition: On Unknown 11Params: [1, 0, 0, 0]ActivateStates: ['A']
Condition: On Specific HitHitboxId: 0ActivateStates: ['B']
Condition: On Unknown 33Params: [1, 0, 0, 0]ActivateStates: ['C']
Condition: On Unknown 33Params: [1, 0, 0, 1]ActivateStates: ['C']
Condition: On ButtonScript: #881 - VS2_START_SWINGScriptTime: 214Action: Release TwoButtons: ['MP', 'MK']InactiveOnStates: ['C'] Condition: On ButtonScript: #880 - VS2_STARTScriptTime: 214Unknown2: 1Action: Release TwoButtons: ['MP', 'MK'] Gauge ControlGauge: V-GaugeIncrement: 1Target: Self
Gauge ControlGauge: V-GaugeIncrement: 1Target: Self
Gauge ControlGauge: V-GaugeIncrement: 2Target: Self
Gauge ControlGauge: V-GaugeIncrement: 2Target: Self
Gauge ControlGauge: V-GaugeIncrement: 3Target: Self
Unknown (6, 0)10, 2, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0