Stand, Counter Hit, 0x80
Air, No Corner Correction
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 112Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 112Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 113Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] Group: 0Low🖐
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
ArmorCount: 1ArmorEffect: ['Grey Life', 'V-Gauge Gain']ArmorPriority: 0ArmorStun: 0Group: 1Mid🤜, ★Type: Armor
ArmorCount: 1ArmorEffect: ['Grey Life', 'V-Gauge Gain']ArmorPriority: 0ArmorStun: 0Group: 1Mid🤜, ★Type: Armor
Group: 0Low🤜
Group: 0Mid🤜
Group: 0Low🖐
Group: 0Low🤜
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
CancelList: 66Buffer on Hit, Buffer on Block
CancelList: 66Execute
Condition: On ButtonScript: #878 - VT1_SPZ_REUnknown2: 24Unknown3: 68Action: Release TwoButtons: ['HP', 'HK'] Amount: 0.05Mode: SetTarget: Horizontal Speed
Amount: 0.12Mode: SetTarget: Horizontal Speed
Amount: 0.2Mode: SetTarget: Horizontal Speed
Amount: 0.2Mode: SetTarget: Horizontal Speed
Amount: 0.06Mode: SetTarget: Horizontal Speed
Amount: 0.03Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed