Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Blow | Guard | |||||||
Script | None | H | ||||||||
Flag | Specific Script Hard Knockdown No Back Recovery | Don't Kill | ||||||||
Damage | 170 | 204 | 50 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 50 | 60 | 25 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 25 | 15 | ||||||||
HitFreezeDefender | 25 | 15 | ||||||||
MainRecoveryDuration | 20 | 26 | ||||||||
KnockdownDuration | 50 | 20 | ||||||||
KnockBack | 2.0 | 1.3 | 1.2 | |||||||
FallSpeed | 1.6 | 0.5 | ||||||||
JuggleStart | 99 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x8', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] | ||||||||
HitStunFramesAttacker_HI | 6400 | None | ||||||||
Index18_HI | ['0x8'] | None |