Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script Don't Kill | 0x80 | ||||||||
Damage | 4 | 5 | 1 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 1 | 2 | 1 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 10 | None | |||||||
HitFreezeDefender | None | 10 | None | |||||||
MainRecoveryDuration | 0 | |||||||||
KnockdownDuration | 0 | |||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x2', '0x8'] | None | |||||||
Index18_HI | ['0x8'] | None |