Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 140 | H | 140 | H | M | |||||
Flag | Specific Script | Specific Script | Don't Kill 0x80 | |||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 75 | 90 | None | |||||||
EXAttacker | 15 | 18 | 8 | |||||||
EXDefender | 9 | 11 | 5 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 3 | |||||||||
HitFreezeDefender | 3 | |||||||||
MainRecoveryDuration | 18 | 14 | 20 | 14 | 19 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.2 | 0.6 | 0.2 | 0.6 | 0.35 | |||||
FallSpeed | 0.5 | 0.2 | 0.5 | 0.2 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2'] |