Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | OTG | Blow | OTG | Blow | Guard | ||||
Script | 297 | H | 297 | H | 297 | H | ||||
Flag | Specific Script Hard Knockdown No Back Recovery | Hard Knockdown No Back Recovery | Specific Script Hard Knockdown No Back Recovery | Specific Script | Specific Script | 0x80 | ||||
Damage | 20 | 24 | 5 | |||||||
Stun | None | |||||||||
EXAttacker | 5 | 6 | 3 | |||||||
EXDefender | 3 | 4 | 2 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 6 | |||||||||
HitFreezeDefender | 5 | 6 | ||||||||
MainRecoveryDuration | 12 | 22 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.8 | 0.2 | ||||||||
FallSpeed | -2.8 | 0.5 | ||||||||
JuggleStart | 1 | 0 | ||||||||
DamageScalingGroup | None |