| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 187 | H | 187 | H | ||||||
| Flag | Specific Script | Specific Script | Screenshake | |||||||
| Damage | 70 | 84 | 12 | |||||||
| Stun | 120 | 144 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 18 | 22 | 9 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 8 | 12 | ||||||||
| HitFreezeDefender | 8 | 12 | ||||||||
| MainRecoveryDuration | 14 | 18 | 14 | 18 | 21 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.5 | 1.1 | 0.5 | 1.1 | 0.6 | |||||
| FallSpeed | 0.5 | 0.4 | 0.5 | 0.4 | 0.5 | |||||
| JuggleStart | 0 | |||||||||
| DamageScalingGroup | None | |||||||||