Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 187 | H | 187 | H | ||||||
Flag | Specific Script | Specific Script | Screenshake | |||||||
Damage | 70 | 84 | 12 | |||||||
Stun | 120 | 144 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 8 | 12 | ||||||||
HitFreezeDefender | 8 | 12 | ||||||||
MainRecoveryDuration | 16 | 18 | 16 | 18 | 21 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 1.1 | 0.5 | 1.1 | 0.6 | |||||
FallSpeed | 0.5 | 0.4 | 0.5 | 0.4 | 0.5 | |||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None |