Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 187 | H | 187 | H | ||||||
Flag | Specific Script | Specific Script | 0x80 | |||||||
Damage | 120 | 144 | 30 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 22 | 18 | ||||||||
HitFreezeDefender | 22 | 18 | ||||||||
MainRecoveryDuration | 15 | 18 | 17 | 18 | 22 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.8 | 1.5 | 0.8 | 1.5 | 0.3 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None |