Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 185 | H | 185 | H | ||||||
Flag | Specific Script Screenshake | Specific Script Screenshake | 0x80 | |||||||
Damage | 100 | 120 | 25 | |||||||
Stun | 200 | None | ||||||||
EXAttacker | 80 | 40 | ||||||||
EXDefender | 48 | 24 | ||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 24 | 20 | ||||||||
HitFreezeDefender | 24 | 20 | ||||||||
MainRecoveryDuration | 27 | 25 | 27 | 25 | 22 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.3 | 0.8 | 0.3 | 0.8 | 0.7 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None |