Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script Don't Kill 0x200 | Specific Script | Specific Script 0x80 | |||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 50 | 60 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 2 | None | ||||||||
HitFreezeDefender | 2 | None | ||||||||
MainRecoveryDuration | 20 | 0 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.3 | 0.0 | ||||||||
FallSpeed | 1.0 | 0.0 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x8'] | None |