Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 280 | 212 | 280 | 212 | H | |||||
Flag | Specific Script | Don't Kill White Damage | ||||||||
Damage | 50 | 60 | 8 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 20 | 24 | 10 | |||||||
VGauge | 120 | 144 | 60 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | |||||||||
HitFreezeDefender | 14 | |||||||||
MainRecoveryDuration | 14 | 22 | 14 | 22 | 15 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 0.9 | 0.5 | 0.9 | 0.4 | |||||
FallSpeed | 0.4 | 1.2 | 0.4 | 1.2 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4', '0x8'] |