Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 280 | 212 | 280 | 212 | H | |||||
Flag | Specific Script | Don't Kill White Damage | ||||||||
Damage | 40 | 48 | 7 | |||||||
Stun | 50 | 60 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 20 | 24 | 10 | |||||||
VGauge | 150 | 180 | 75 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | |||||||||
HitFreezeDefender | 14 | |||||||||
MainRecoveryDuration | 16 | 22 | 16 | 22 | 12 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 0.85 | 0.5 | 0.85 | 0.3 | |||||
FallSpeed | 0.5 | 1.2 | 0.5 | 1.2 | 0.5 | |||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4', '0x8'] |