Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 187 | 292 | 187 | 292 | H | |||||
Flag | Specific Script | Don't Kill 0x80 | ||||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 8 | |||||||||
HitFreezeDefender | 8 | |||||||||
MainRecoveryDuration | 17 | 40 | 17 | 40 | 24 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.2 | 1.0 | 0.2 | 1.0 | 1.2 | 0.2 | ||||
FallSpeed | 0.5 | 2.2 | 0.5 | 2.2 | 0.5 | |||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
Index18_HI | ['0x1', '0x2'] | None |