| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 187 | 292 | 187 | 292 | H | |||||
| Flag | Specific Script | Don't Kill 0x80 | ||||||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 120 | 144 | None | |||||||
| EXAttacker | 20 | 24 | 10 | |||||||
| EXDefender | 12 | 15 | 6 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 8 | |||||||||
| HitFreezeDefender | 8 | |||||||||
| MainRecoveryDuration | 17 | 40 | 17 | 40 | 24 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.2 | 1.0 | 0.2 | 1.0 | 1.2 | 0.2 | ||||
| FallSpeed | 0.5 | 2.2 | 0.5 | 2.2 | 0.5 | |||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||