| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 290 | M | 290 | M | H | |||||
| Flag | Specific Script | Specific Script | Don't Kill 0x80 | |||||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | 40 | 48 | 20 | |||||||
| EXDefender | 24 | 29 | 12 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 8 | 16 | ||||||||
| HitFreezeDefender | 8 | 16 | ||||||||
| MainRecoveryDuration | 30 | 3 | 30 | 3 | 17 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.5 | 0.12 | 0.5 | 0.12 | 0.6 | |||||
| FallSpeed | 1.8 | 0.06 | 1.8 | 0.06 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x8', '0x10'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||