| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 280 | 212 | 280 | 212 | H | |||||
| Flag | Specific Script | Don't Kill White Damage | ||||||||
| Damage | 70 | 84 | 12 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 20 | 24 | 10 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | |||||||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 12 | 22 | 16 | 22 | 17 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.5 | 0.9 | 0.5 | 0.9 | 0.4 | |||||
| FallSpeed | 0.5 | 1.2 | 0.5 | 1.2 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | |||||||||