| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | OTG | Blow | Hit | OTG | Blow | Guard | |||
| Script | M | 222 | M | H | 222 | M | H | |||
| Flag | Specific Script 0x4 | Specific Script 0x4 | 0x80 | |||||||
| Damage | 100 | 120 | 25 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 20 | 24 | 10 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | |||||||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 16 | 20 | 22 | 18 | 20 | 22 | 18 | |||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.9 | 0.8 | 0.9 | 0.8 | 0.65 | |||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 0 | 1 | 0 | 1 | 0 | 1 | ||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | |||||||||