Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | L | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | 10 | 12 | 3 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | 60 | 72 | 30 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 6 | |||||||||
HitFreezeDefender | 6 | |||||||||
MainRecoveryDuration | 14 | 21 | 16 | 21 | 13 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | 0.5 | 0.0 | 0.5 | 0.0 | |||||
FallSpeed | 0.0 | 0.5 | 0.0 | 0.5 | 0.0 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4'] | |||||||||
Index23 | 27525125 |