Counter Hit
Air, Counter Hit, No Corner Correction
Air, No Corner Correction
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 175Flag: ['0x80', '0x1000']Group: 0Standard🤜JugInc: 0JugLim: 2NormalNumberOfHits: 1Strength: 70 CantHit: ['Cross-Up']Effect: 175Flag: ['0x80', '0x1000']Group: 2Standard🤜JugInc: 0JugLim: 2NormalNumberOfHits: 1Strength: 70 CantHit: ['Cross-Up']Effect: 178Flag: ['0x80', '0x1000']Group: 4Standard🤜JugInc: 0JugLim: 2NormalNumberOfHits: 1Strength: 70 Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Condition: On BlockActivateStates: ['B']
Condition: On HitActivateStates: ['A']
Gauge ControlGauge: V-TriggerIncrement: -1000Target: Self
Amount: 0.05Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Acceleration
Amount: 0.075Mode: SetTarget: Vertical Speed
Amount: -0.006Mode: SetTarget: Vertical Acceleration
Amount: 0Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Acceleration