Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 330 | H | ||||||||
Flag | Specific Script Screenshake | 0x80 Screenshake | ||||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 70 | 84 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | 50 | 60 | 25 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 37 | 34 | 37 | 34 | 17 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.8 | 1.7 | 1.8 | 1.7 | 0.58 | |||||
FallSpeed | 1.8 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
Index18_HI | ['0x4'] | None |