Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 297 | 211 | 297 | 211 | H | |||||
Flag | Specific Script | White Damage 0x80 | ||||||||
Damage | 120 | 144 | 30 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | 60 | 72 | 30 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 15 | ||||||||
HitFreezeDefender | None | 15 | ||||||||
MainRecoveryDuration | 13 | 15 | 13 | 15 | 20 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 2.0 | 1.0 | ||||||||
FallSpeed | 0.2 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None |