| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | H | M | ||||||||
| Flag | Don't Kill 0x4 White Damage 0x80 | |||||||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 12 | 15 | 6 | |||||||
| VGauge | 40 | 48 | 20 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 17 | 22 | 17 | 22 | 10 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 1.2 | 1.4 | 1.2 | 1.4 | 0.45 | |||||
| FallSpeed | 0.4 | 0.6 | 0.4 | 0.6 | 0.5 | |||||
| JuggleStart | 1 | 5 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||