| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | 297 | H | 297 | H | |||||
| Flag | Specific Script | Specific Script | Don't Kill White Damage 0x80 | |||||||
| Damage | 20 | 24 | 5 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | 20 | 24 | 10 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 2 | |||||||||
| HitFreezeDefender | 2 | |||||||||
| MainRecoveryDuration | 20 | 15 | 20 | 15 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.01 | |||||||||
| FallSpeed | 0.5 | 0.2 | 0.5 | 0.2 | 0.01 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2'] | |||||||||