Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | H | 297 | H | 297 | H | |||||
Flag | Specific Script | Specific Script | Don't Kill White Damage 0x80 | |||||||
Damage | 20 | 24 | 5 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | 20 | 24 | 10 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 2 | |||||||||
HitFreezeDefender | 2 | |||||||||
MainRecoveryDuration | 20 | 15 | 20 | 15 | 20 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.01 | |||||||||
FallSpeed | 0.5 | 0.2 | 0.5 | 0.2 | 0.01 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2'] |