| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | M | 292 | M | 292 | M | |||||
| Flag | Specific Script | Specific Script | ||||||||
| Damage | 50 | 60 | 9 | |||||||
| Stun | 50 | 60 | None | |||||||
| EXAttacker | 20 | 24 | 10 | |||||||
| EXDefender | 12 | 15 | 6 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 8 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 30 | 39 | 32 | 39 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.5 | -0.6 | 0.5 | -0.6 | 0.5 | |||||
| FallSpeed | 0.5 | 2.0 | 0.5 | 2.0 | 0.5 | |||||
| JuggleStart | 11 | 0 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x1', '0x2', '0x4', '0x8'] | ||||||||
| Index18_HI | ['0x4'] | None | ||||||||