| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | H | 226 | M | |||||||
| Flag | No Back Recovery 0x8000 | Specific Script No Back Recovery 0x8000 | 0x80 | |||||||
| Damage | 100 | 120 | 25 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | 80 | 96 | 40 | |||||||
| EXDefender | 48 | 58 | 24 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 12 | ||||||||
| HitFreezeDefender | None | 12 | ||||||||
| MainRecoveryDuration | 20 | 18 | 24 | |||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.85 | 0.6 | 0.4 | |||||||
| FallSpeed | 0.75 | 0.5 | ||||||||
| JuggleStart | 0 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x4', '0x8'] | ||||||||
| Index18_HI | ['0x4'] | None | ||||||||