| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 265 | H | 265 | H | ||||||
| Flag | Specific Script | Specific Script | Don't Kill 0x80 | |||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | 10 | 12 | 5 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 10 | 18 | ||||||||
| HitFreezeDefender | 10 | 18 | ||||||||
| MainRecoveryDuration | 24 | 26 | 10 | |||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.3 | 0.6 | 0.3 | 0.6 | 0.3 | |||||
| FallSpeed | 1.8 | 0.4 | 1.8 | 0.4 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x4', '0x10'] | ||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||
| Index22 | None | -0.1 | ||||||||