Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | H | M | H | M | H | |||||
Flag | 0x200 | Don't Kill White Damage 0x80 | ||||||||
Damage | 50 | 60 | 13 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | 60 | 30 | ||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | 12 | ||||||||
HitFreezeDefender | 14 | 12 | ||||||||
MainRecoveryDuration | 24 | 22 | 26 | 22 | 24 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.3 | 0.8 | 0.3 | 0.8 | 0.6 | |||||
FallSpeed | 0.5 | 0.2 | 0.5 | 0.2 | 0.5 | |||||
JuggleStart | 1 | 0 | 1 | |||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4', '0x8'] | ['0x4', '0x8'] | ||||||||
Index18_HI | ['0x1', '0x2'] | None |