| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | M | H | M | H | |||||
| Flag | 0x200 | Don't Kill White Damage 0x80 | ||||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | 18 | 22 | 9 | |||||||
| VGauge | 60 | 30 | ||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | 12 | ||||||||
| HitFreezeDefender | 14 | 12 | ||||||||
| MainRecoveryDuration | 24 | 22 | 26 | 22 | 24 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.3 | 0.8 | 0.3 | 0.8 | 0.6 | |||||
| FallSpeed | 0.5 | 0.2 | 0.5 | 0.2 | 0.5 | |||||
| JuggleStart | 1 | 0 | 1 | |||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | ['0x4', '0x8'] | ||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||