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#902 - CS_S_VT_C

Hide Unknowns
Total Frames
85
Without Interruption
39
Recovery Starts At
17

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit, 0x2000
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 104Group: 0StandardJugInc: 1JugLim: 6NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
AutoCancels
Condition: On Input HoldActivateStates: ['A']
Commands
Spawn ProjectileScript: #5 - CHARGE_SHOT_S_UPXShift: 1.53YShift: 1.54
Spawn ProjectileScript: #6 - CHARGE_SHOT_S_MIDXShift: 1.5YShift: 1.48
Spawn ProjectileScript: #7 - CHARGE_SHOT_S_DOWNXShift: 1.53YShift: 1.42
  • Cancel 33:

    CA