Counter Hit, 0x2000
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 104Group: 0Standard★JugInc: 1JugLim: 6NormalNumberOfHits: 1Strength: 80Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
Condition: On Input HoldActivateStates: ['A']