Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | No Effect | ||||||||
Script | 353 | None | ||||||||
Flag | Specific Script | Specific Script 0x80 | ||||||||
Damage | 160 | 192 | 40 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 100 | 120 | 50 | |||||||
EXDefender | 60 | 72 | 30 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | None | ||||||||
HitFreezeDefender | 10 | None | ||||||||
MainRecoveryDuration | 24 | 0 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.6 | 0.0 | ||||||||
FallSpeed | 0.01 | 0.0 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | None |