| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | No Effect | ||||||||
| Script | 353 | None | ||||||||
| Flag | Specific Script | Specific Script 0x80 | ||||||||
| Damage | 160 | 192 | 40 | |||||||
| Stun | 200 | 240 | None | |||||||
| EXAttacker | 100 | 120 | 50 | |||||||
| EXDefender | 60 | 72 | 30 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 10 | None | ||||||||
| HitFreezeDefender | 10 | None | ||||||||
| MainRecoveryDuration | 24 | 0 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.6 | 0.0 | ||||||||
| FallSpeed | 0.01 | 0.0 | ||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x8'] | None | ||||||||